Vague Research Studios workshop at Industrial Design Engineering at Luleå University of Technology. Part of the on-going Vinnova funded research project “New human-machine interfaces for diversity and inclusion”. Including the universities and institutions: Department of Textile Technology at Swedish School of Textiles, Industrial Design at Luleå University of Technology and HDK Academy of Design and Craft at University of Gothenburg.
VRS presented at the InSEA CONGRESS 2018 – Scientific and Social Interventions in Art Education, 18-21 June at Aalto University with the paper “The outdoors as a common site of experience and collaboration in Art and Technology Education – A workshop model”. In the presentation we showed how an outdoor pedagogy, vague art and vague technology creates different material and discursive experiences. Using outdoor as a context, we explored and visualized posthumanist ideas of undetermined, mutual and vague relations.
In January 24-25 Vague Research studios had a workshop on intra-action vs interaction together with Professor Maria Udén (Luleå Technical University) and freelance researcher Ida Jansson. Intra-action and interaction were explored through earlier experiences in sound and electrical power.
Vague Research Studios is now collaborating with musician and sound artist Natalia Kamia. We have included music from the album mastcutters by Natalia and Haruhiko Okabe in the autumn workshops and experiments.
Vague research studios are invited to contribute to the book ”Critical Digital Making” that will be published in 2018. Our ”focus on posthumanism, intra-action and material engagement, and experiments in sonification through the Vague Research Studios” was important for the decision.
VRS presented at the NEAE National Art Education Association Conference: Challenge of Change, March 2-4, New York. Our work ”Vague Technology – a collective listening/sounding/making workshop example” was presented at the Supersession Critical Digital Making. This session was held by the NAEA groups AET (Art Education Technology) -CSTAE (Caucus of Social Theory in Art Education). In the presentation we emphasized the importance of materialisation in both technology and visual art in relationship to digital technology and everyday life.